What is Flutter?
Flutter is an open-source UI toolkit created by Google for building natively compiled applications for mobile, web, and desktop from a single codebase. Think of it as a way to write code once and run it everywhere—on iOS, Android, web browsers, Windows, macOS, and Linux.
Imagine you want to build an app. Traditionally, you'd need to:
- Write code in Swift/Objective-C for iOS
- Write separate code in Kotlin/Java for Android
- Write yet another version for web
With Flutter, you write your code once in the Dart programming language, and it runs on all platforms. It's like having a universal translator for apps.
Core Concepts
1. Everything is a Widget
In Flutter, your entire UI is built from widgets. A widget is simply a description of part of your user interface. Buttons, text, layouts, animations—they're all widgets.
Text('Hello World') // A text widget
Container() // A box widget
Row() // A horizontal layout widget
Widgets combine like building blocks. A simple app might look like:
App
└─ Screen
└─ Column
├─ Text
├─ Image
└─ Button
2. Two Types of Widgets
Stateless Widgets: Unchanging widgets. Once built, they don't change. Like a static label or icon.
Stateful Widgets: Dynamic widgets that can change over time. Like a checkbox that toggles or a form that updates.
3. Hot Reload
One of Flutter's most loved features. When you change your code, you can see the results instantly (in less than a second) without restarting your app. This makes development incredibly fast.
How Flutter Works:
Architecture Layers
Flutter has a layered architecture with three main layers:
Framework Layer (Dart)
- Material and Cupertino widget libraries (pre-built UI components)
- Widgets layer (the building blocks)
- Rendering layer (layout and painting)
- Foundation library (basic utilities)
Engine Layer (C/C++)
- Skia graphics engine (does the actual drawing)
- Dart runtime
- Text layout and rendering
- Platform channels (communication with native code)
Platform Layer (Platform-Specific)
- Android/iOS/Web/Desktop embedders
- Native platform APIs
The Rendering Process
- Widget Tree: You describe your UI using widgets
- Element Tree: Flutter creates elements that manage the widget lifecycle
- Render Tree: Render objects perform layout and painting
- Layer Tree: Composited into layers for the graphics engine
- Skia: Renders pixels to the screen
This process happens incredibly fast, achieving 60fps (or 120fps on capable devices).
Why Flutter is Fast
Compiled to Native Code: Unlike some frameworks that use web views or interpreters, Flutter compiles directly to ARM or x86 native code. Your app runs as fast as native apps written in Swift or Kotlin.
Custom Rendering Engine: Flutter doesn't use platform widgets. Instead, it draws everything itself using Skia. This means:
- Consistent look across platforms
- No performance penalties from bridging to native components
- Complete control over every pixel
Efficient Updates: Flutter's reconciliation algorithm efficiently updates only what changed, minimizing expensive rebuild operations.
The Dart Language
Flutter uses Dart, a language also created by Google. Key features:
- Object-oriented: Everything is an object
- Strongly typed: Catches errors before runtime
- Just-in-Time (JIT) compilation: For fast development and hot reload
- Ahead-of-Time (AOT) compilation: For fast production apps
- Garbage collected: Automatic memory management
- Async support: Built-in handling of asynchronous operations
Example Dart code:
void main() {
print('Hello, Flutter!');
}
State Management
As apps grow complex, managing state (data that changes) becomes crucial. Flutter offers several approaches:
- setState(): Built-in, simple, for local state
- InheritedWidget/Provider: For sharing state across widgets
- Riverpod: Modern, type-safe state management
- Bloc: Business logic component pattern
- GetX/MobX: Reactive state management
Platform Integration
When you need platform-specific features (camera, GPS, sensors), Flutter provides:
Platform Channels: A way to communicate between Dart code and native code (Java/Kotlin for Android, Swift/Objective-C for iOS)
Plugins: Pre-built packages that handle platform-specific functionality. Thousands exist for common needs like databases, maps, authentication, etc.
Widget Composition vs Inheritance
Unlike some UI frameworks that use inheritance heavily, Flutter favors composition. Instead of extending widgets to customize them, you wrap and combine them:
Container(
padding: EdgeInsets.all(16),
color: Colors.blue,
child: Text('Composed widget'),
)
This makes code more flexible and reusable.
The Build Method
Every widget has a build() method that returns a widget tree:
class MyWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Text('This is built when needed');
}
}
Flutter calls build() when the widget needs to be rendered, and intelligently caches and reuses what it can.
Material and Cupertino
Flutter provides two design systems out of the box:
- Material Design: Google's design language (Android-style)
- Cupertino: Apple's iOS design language
You can use both, mix them, or create your own custom designs.
The Ecosystem
- pub.dev: Package repository with thousands of plugins
- Firebase: Deep integration with Google's backend services
- DevTools: Powerful debugging and profiling tools
- Flutter Inspector: Visual debugging of widget trees
When to Use Flutter
Great for:
- Startups needing rapid MVP development
- Apps requiring consistent UI across platforms
- Teams with limited native developers
- Apps with complex, custom UIs
- Projects prioritizing time-to-market
Consider alternatives when:
- Building platform-specific apps that heavily use native features
- Your team is already expert in native development
- App size is absolutely critical (Flutter apps are larger than minimal native apps)
Learning Curve
Flutter has a moderate learning curve. If you know programming, you can build simple apps in days. Mastering it—understanding state management, performance optimization, and advanced patterns—takes weeks to months.
The framework is declarative, meaning you describe what the UI should look like, and Flutter handles how to make it happen. This is different from imperative programming where you manually update the UI.